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Ludo Sultan is a ludo multiplayer game
Each player rolls the die; the highest roller begins the game. Players alternate turns in a clockwise direction.
To enter a token into play from its yard to its starting square, a player must roll a 6.
If the player has no tokens yet in play and rolls other than a 6, the turn passes to the next player. Once a player has one or more tokens in play, he selects a token and moves it forwards along the track the number of squares indicated by the die. Players must always move a token according to the die value rolled. Passes are not allowed; if no move is possible, the turn moves to the next player.
When a 6 is rolled, the player may choose to advance a token already in play, or may enter another staged token to its starting square. Rolling a 6 earns the player an additional or "bonus" roll in that turn. If the bonus roll results in a 6 again, the player earns an additional bonus roll.[e] If the third roll is also a 6, the player may not move and the turn immediately passes to the next player.
Players may not end their move on a square they already occupy. If the advance of a token ends on a square occupied by an opponent's token, the opponent token is returned to its owner's yard. The returned token can be reentered into play only when the owner rolls a 6. Unlike Pachisi, there are no "safe" squares on the game track which protect a player's tokens from being returned. A player's home column squares are always safe, however, since no opponent may enter them.
A player can change his previous move if all dice rolls are not completed. e.g. if a player had 6 and 5, he rolled 6 first but before completing his 5 he thought of changing the 6, in this case he can change because he has not completed his rolls in complete.
Last updated on Apr 11, 2020
Bug fix
Uploaded by
حسن قيصر
Requires Android
Android 4.4+
Category
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Ludo Sultan
1.9 by Nextint
Apr 11, 2020