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2021-01-03
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Hello help me.. Please How can I fix this? 
```
1.22.0.f1288
Disconnected: Offline/Server

InitializationException:  Firebase modules failed to initialize: messaging (missing dependency)
Firebase.FirebaseApp.CreateAndTrack (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) (at :0)
Firebase.Messaging.FirebaseMessaging+Listener..ctor () (at :0)
Firebase.Messaging.FirebaseMessaging+Listener.Create () (at :0)
Firebase.Messaging.FirebaseMessaging..cctor () (at :0)
CriticalOps.LocalNotifications.LocalNotificationsManager.ManagerInit () (at :0)
AppManager.CreateSystem[T] () (at :0)
AppManager.CreateInitialManagers () (at :0)
AppManager.FinishInitialization () (at :0)
CriticalOps.EventManager+EventHandlers`1+Handler[EventType].Invoke (EventType& eventData) (at :0)
CriticalOps.EventManager.Send[EventType] (EventType eventData) (at :0)
UnityEngine.Events.UnityEvent.Invoke () (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at :0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at :0)
UnityEngine.EventSystems.StandaloneInputModule.Process () (at :0)
Rethrow as TypeInitializationException: The type initializer for 'Firebase.Messaging.FirebaseMessaging' threw an exception.
CriticalOps.LocalNotifications.LocalNotificationsManager.ManagerInit () (at :0)
AppManager.CreateSystem[T] () (at :0)
AppManager.CreateInitialManagers () (at :0)
AppManager.FinishInitialization () (at :0)
CriticalOps.EventManager+EventHandlers`1+Handler[EventType].Invoke (EventType& eventData) (at :0)
CriticalOps.EventManager.Send[EventType] (EventType eventData) (at :0)
UnityEngine.Events.UnityEvent.Invoke () (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at :0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at :0)
UnityEngine.EventSystems.StandaloneInputModule.Process () (at :0)
UnityEngine.EventSystems.StandaloneInputModule:Process()

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12 Replies

  • 2021-03-12

    Do not dowload it from here dowload amazon app store and dowloadit from there

  • 2021-03-16

    Says the same 2 mw

  • 2021-04-02

    I am downloading this game and i Wand you to join

  • 2021-04-02

    I do not understand

  • 2021-04-03

    Good night everyone

  • 2021-04-05

    What is it mean? Pls help me to play this

  • 2021-04-16

    Its not work guys 😭😭

  • 2021-05-28

    Same problem even after downloading on play store 😖 that's why I installed this app to download it.

  • 2021-10-15

    Me to

  • Mee too

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